88 Royalty-Free Audio Tracks for "Time Machine"

00:00
00:02
This is an "error" sound i made for one of my games. It is actually me using nothing but my mouth and lips to sound it out. I had a hard time finding anything like this online, so i made it myself. And how it's available here for someone else, hehe.
Author: Zaxtor
00:00
00:03
A few kicks and snares synthesized a long time ago on a novation xiosynth 25, could be useful for sound-design and sample layering, they have an analog drum machine feel to it.
Author: Soneproject
00:00
01:20
Coal pit mine, machinery, grabber, from very short distance. Open pit coal mine near bełchatów (poland), close to its lowest point (at the time). Stereo mixdown of an ms recording, using sennheiser 416 (mid) and some small diaphragm figure of 8 akg (side).
Author: Be A Hero Not A Patriot
00:00
02:29
Coal pit mine, machinery, grabber, from very short distance, beeping. Open pit coal mine near bełchatów (poland), close to its lowest point (at the time). Stereo mixdown of an ms recording, using sennheiser 416 (mid) and some small diaphragm figure of 8 akg (side).
Author: Be A Hero Not A Patriot
00:00
00:03
A passing motorcycle on the freeway. Fade-in/out added to reduce wind and traffic noise. Slight low-mid attenuation to compensate for filtering caused by the freeway sound-barrier. Note: slowing this down results in a pretty neat foundation for a large aircraft. Recorder: zoom h1date & time: ?location: fremont, ca (usa).
Author: Starscade
00:00
00:60
only 90's kids will remember. . The sound of a generic car-stereo tape-deck's motor. Slightly eq'd to narrow the spectral range of the low-quality recording device. Recorder: smartphonedate & time: ?location: fremont, ca (usa).
Author: Starscade
00:00
03:35
Stereo recording using zoom h2 recorder. A recording of a game of air hockey. Nice stereo effect of puck being hit from side to side. Background ambience of amusement arcade in bowling alley. Recorded at a quiet time. Unfortunately the air hockey machine has some background music playing.
Author: Nickmaysoundmusic
00:00
00:01
Some kind of gun sound effect i made for a weak gun. It'd probably sound good looped. Enjoy, and thanks for your time! i look forward to hearing from you!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
00:00
00:24
This is a first in a series of noises from machines. I work at a company that prints and packages things like decals and parts on cars. This is the noise of the printer making some sort of thumping noise, as it was broken at the time and hadn’t gotten to be fixed. If you’re wondering what hat terrible whirring is in the background, that is the combined noise of about a dozen large machines operating as well as the ac and it’s pretty commonplace there. Sorry about that, hope you can still use the recording anyway :).
Author: F R A G I L E
00:00
03:56
My vcr rewinding a vhs tape. Sounds pretty gnarly at the end. Recorded with a jm27 into my zoom h4n. As a side note, this sound was a real pain to record. Every time i set up the mic, it seemed like the ac would come on, the dog would bark, or some other sound would ruin the recording. Whatever, i got it done.
Author: Hitrison
00:00
00:02
A sound effect of an engine dying. It doesn't sound perfectly like real life, but more comical almost. However you use it, i hope you have fun!. Thanks for letting me waste your time!. P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
00:00
04:04
The philharmonie organ from welte, freiburg in germany, was built for the luxury liner "titanic" but it was not finished on time and thereby escaped the sinking of the ship on april, 14, 1912. The organ is part of the "deutsches musikautomatenmuseum bruchsal" http://www. Dmm-bruchsal. De/. Recording: tascam hd-p2 and beyerdynamic mce82;soundsystem: pro tools le.
Author: Ohrwurm
00:00
04:56
Space tourists watching rings of saturn. Thanks to satellites that have been close to saturn, we now have pictures that show clearly how beautiful the rings are. It is so beautiful that in a few years surely space tourists will go there. In this song i describe the atmosphere there is at that moment. They look at the combination of complexity and simplicity of the rings. Everyone will be very impressed with all the colors that are caused by the refraction of sunlight by the ice present. There are the impressive moons of saturn. The one with more mysteries than the other. At that time maybe life has been found on or in those moons.
Author: Huggingbear
00:00
00:40
convoy through space and time is a short piece of music i made in garageband for a thing called victors crypt. I feels a bit "spacey" sci-fi-sish i think. And has the feeling of a journey i think. Made it with a futuristic bass-sound along with a nclassic p-bass. Blended drum-machine with sampled drums and added melodies with a kind of retro synth sounds. Could be perfect for an intro, outro, something spooky and cool, suspence, sci-fi, futuristic, mysterious or whatever you feel like. . . . Let the imagination run wild. Feel free to use it as you like as long as you subscribe to and watch my channel! if you wanna use it in your music and gonna release it, ask me first. Don't wanna see my music copyrighted by someone else of course. Be cool watch and subscribe to victors crypt:https://www. Youtube. Com/channel/uca8o46_wrqzehsdzuwfq3rq. Throw horns, dance & hail satan!.
Author: Victor Natas
00:00
02:05
Time to give something back. Drilling right in front of my house. Because internet cable was broken. Used the opportunity to mic it up. Recording made from inside. Drilling is about 5m away with a wall in between. You can hear my son about halfway through way in the background. But thought i wouldn't cut up the sample. Recording using 2 x gefell m930 in ortf stereo. No processing. Use freely. Would appreciate attribution if you use it, but not mandatory.
Author: Pltinum
00:00
01:03
This historic "flute clock" (orgeluhr) is a precious mechanical clock, with a small organ is combined. Given time to hear music from a pen-driven roller. Flötenuhrbaues the heyday was the late 18th out century. Flute clocks were built for affluent, culturally sophisticated circles, educated people with appropriate art and music understanding. The finest pieces built in vienna and berlin. Easier flute watches were up to about 1850 in large quantities in the black produced. They played for entertainment in guest houses. Several well-known composers wrote works specially for this instrument, as george frideric handel, carl philipp emanuel bach, haydn, antonio salieri, wolfgang amadeus mozart or ludwig van beethoven. Flute watches with great restrictions than their recorded music era to consider it forced the composer to be exact instructions in execution ornamentation and tempo. The coupling of wind plant and roll can be traced back to minimum tempos and makes historical flute clocks so interesting for issues of historical performance practice. Record with tascam hd-p2 and beyerdynamic mce82soundsystem: pro tools le.
Author: Ohrwurm
00:00
00:04
I was just messing around in audacity, like i usually do all the time. I made a corrupt audio file, and i found this extremely weird sound. I got rid of all the white noise, which made it sound even weirder, then i slowed it down and got this sound. You can use this however you want. I'm not sure what it's even meant for, like something being activated, robot beeping, etc. Enjoy. :).
Author: Mr Keybored
00:00
00:11
Create engine 0, use cpolcyn's sound "hummingbird chirps. Flac". Audacity stereo channel:- cut section 17. 490s to 17. 724s. - effect→normailize. . . ✓remove dc offset✓normailze maximum amplitude to: –3. 0✓normalize stereo channels independently. - select section: 0. 139s to 0. 235s. - effect→noise reductionget noise profile. - select all. - effect→noise reductionnoise reduction (db): 12sensitivity: 6frequency smoothing (bands): 3. - remove section after 0. 150s. - select section: 0. 100s to 0. 150s. - effect→fade out. - generate→silence… (start at 0. 150s)duration: 00h 00m 10. 000s. - select all. - effect→echo…delay time: 0. 08decay factor: 1.
Author: Sieuamthanh
00:00
00:01
Assymetric ticking noise. Sounds like the ticking of an analogue counter. A single clock tick was placed on two seperate tracks in order to control the time interval between ticks. One of the tracks was pitch shifted to create the sound of two, slightly different ticks. Both tracks pass through a tight chorus filter and a delay tap to recreate a slight sense of springiness and rattle as the "counter wheels" tick over. Created in flstudio with one audio clip, fruitydelay2, fruity fastdist, fruity parametric eq 2, fruity chorus and equo.
Author: Diboz
00:00
00:12
Minigun firing for approximately 8 seconds and then stops firing. . . You then hear the rotating barrels quickly spin to a stop! i mixed this sound effect for our upcoming film and i thought i would post it here in case other people could use this sound! edit it any way you want to make it shoot at the length of time that you need! if you download this sound effect, let me know what you think of it, i love getting feedback! thanks! enjoy!!.
Author: Steelskull
00:00
02:03
I was surprised this still worked. This is an old ibm selectric ii typewriter, with correcting tape, the “quieter” selectric at the time. It’s about 80 pounds, a real back-breaker. The carriage return bell is broken, unfortunately, so the best you might hear it is rattling due to the belt vibration. Recorded with a tascam dr-05, without the low-cut since i wanted a beefy sound. Placed direcly above the roller, about 12 inches away. I swapped the channels in audacity to match perception & sampled down to 48khz. Description: i roll in some paper, type a few paragraphs from some copy, and roll it out when i’m done. Man, can you type fast on these machines!.
Author: Secretmojo
00:00
00:03
Sounds like something is working, or loading. It could be an ai, it could also be a loading screen!. This sound can for example be used in real-time strategy games, for example when the player is clicking on a building/construction - you name it!. If you enjoyed the sound, please rate, comment, spread! it really helps!. Note: make sure to check out the other matrixxx-sounds! the sound quality is always better when you download the sound(s)! ⛄. Enjoy!/matrixxx.
Author: Matrixxx
00:00
00:03
This sound effect is played when the metal steel pinball hits the all three phobia drop targets (reskinned from space drop targets) and you hear this "cock-a-doodle-dooooooooooo!" sound effect. This sound effect can be heard anytime when you hit all three for field multiplier drop targets. Feel free to use this in your pinball game, and one more thing! don't forget to add left and right flippers, plus add left and right rebounds!.
Author: Gameboy
00:00
00:10
This is one of those sound effects you kind of go "huh?" about when you hear. Let me explain what this is and how i imagine it being used. To me, it sounded like a good sound effect for when a computer (whether in a game or animation or whatever) screen starts writing down text (in other words, when a message is displayed on a screen and is written down one letter at a time until the complete message is shown). There are two versions here. The first one fades out (to be used a single time), and the second one is loopable (so you can loop it to make it last longer). Okay, i'm done with the long boring description. I hope you enjoy this weird, different type of sound effect :). P. S. I request that all my sound effects only be used for clean, appropriate media and projects. Thanks!.
Author: Jofae
00:00
00:10
Made in ableton live this time, it is a multilayered loop consisting of recordings of an ak47, a 30 caliber 1918, and an m60 machine gun to make a rediculous powerful sound. A very short clicky kick drum with the high end reduced is added before the initial gunshot to make it punch more, otherwise it would sound weaker. There are two mechanical bolt sounds, one covering the upper mid range, and the other covering the extreme highs. Shell ejections and two reverb tails were mixed in at the end with some simple automated panning to make it move around the stereo field. The tempo slowly decreases to simulate barrel heating. Lots of processing. The layers were eq'ed, then ran into a software amp that is gently distorting the low and mid range. Then smashed together with ott multiband upward/downward compression to bring out the details. A maximizer was used to bring up the loudness some. Enjoy.
Author: Superphat
00:00
01:11
The sound is coming from the fans of a server. By pulling out one of the fans, all other fans turn up to 100%. The microphone is located above the air duct exactly in the middle of the case and thus between two fan fronts. The soundfile starts with the fans on standard speed. After a few seconds the fans turn up to 100%. I left them there for a few seconds and then quietly plugged the removed fan back in. This fan now also switches to 100% - this is the single, delayed "speed up" that can be heard from second 35. About 10 seconds later, all fans return to normal speed. Unfortunately, a colleague came in at that time and ended up talking into the recording. Due to lack of time, i was unfortunately unable to repeat the audio that day, but will certainly do another re-recording in the future. Feel free to use the sound; no attribution required. Feel free to write me in the comments what you used the sound for. Equipment:røde lavalier microphonesound devices mixpre-3 ii. File:wavmono96 khz32-bit float.
Author: Ladako
00:00
00:15
A quick piece i made using various effects, to give the impression of a factory accident in which a fire/explosion occurs, and steam vents and opened etc. Attribution information:. I'm afraid i threw that together 7 years ago when i would have been 14 years old. I can't really remember whether i used any other sounds to make it, or if i generated it (and definitely can't remember who needs attributed if soundswere used). If you recognise any of your work in this - just give me a shout/report it; i've got no problem removing this, as i said; did it a long time ago and forgot i'd even made it. So just be aware there are risks in using this and you'd probably be better just making a new better one to replace this anyway. Thanks!.
Author: Kokuya
00:00
01:52
A flötenuhr (also orgeluhr) is a precious mechanical clock, with a small organ is combined. Given time to hear music from a pen-driven roller. Flötenuhrbaues the heyday was the late 18th out century. Flute clocks were built for affluent, culturally sophisticated circles, educated people with appropriate art and music understanding. The finest pieces built in vienna and berlin. Easier flute watches were up to about 1850 in large quantities in the black produced. They played for entertainment in guest houses. Several well-known composers wrote works specially for this instrument, as george frideric handel, carl philipp emanuel bach, haydn, antonio salieri, wolfgang amadeus mozart or ludwig van beethoven. Flute watches with great restrictions than their recorded music era to consider it forced the composer to be exact instructions in execution ornamentation and tempo. The coupling of wind plant and roll can be traced back to minimum tempos and makes historical flute clocks so interesting for issues of historical performance practice. Recorded at "deutsches musikautomaten museum bruchsal"recording: tascam hd-p2 and beyerdynamic mce82;soundsystem: pro tools le.
Author: Ohrwurm
00:00
07:20
Recorded in my dad's bedroom with lifecam hd3000 webcam. This is a much better recording than my previous oxygen concentrator file, as i hauled my desktop into the bedroom at the other end of the apartment where the machine now is, when i was home alone. The webcam is on the bed about 3 or 4 feet from the machineat the beginning of the file you hear me flip the big switch and the machine comes on with a long on beep and thumps. I edited it to start then. At 00:1. 8 what i suspect is the water pump comes on, though i may be wrong. That's when the gurgling starts though. The machine has a small reservoir for distilled water to moisten the airflow. A cup or two lasts several daysyou'll hear various hisses and thumps in a 15. 6 second cycle as it runs. At 03:03 i flip the big switch to shut the machine off, and it bubbles and gurgles away for the rest of the file, as water i assume slowly perculates back into the reservoir, the bubbling getting quieter and quieter until it doesn't even sound like bubbling anymore, until it finally ticks to a stop. At 03:16 you hear me step as i get my foot loose from the mic cord lol. At 04:13 the furnace shuts down as a car finishes going by outside in the bass register, faint traffic noises and the furnace being the only background noises you'll hear aside from my moving around a couple times, and a faint bluejay at the end. At about 07:00 you can barely hear the machine anymore, but i could hear a faint ticking with my own ears. At 07:04 the furnace comes back on. At 07:08 you'll hear a bluejay faintly calling outside and a car going by outside after, which finishes the file at 07:20. I edited out my walking to the computer to shut the recording down. From wikipediaoxygen concentrators typically use pressure swing adsorption technology and are used very widely for oxygen provision in healthcare applications, especially where liquid or pressurised oxygen is too dangerous or inconvenient, such as in homes or in portable clinics. Oxygen concentrators are also used to provide an economical source of oxygen in industrial processes, where they are also known as oxygen gas generators or oxygen generation plants. Oxygen concentrators utilize a molecular sieve to adsorb gasses and operate on the principle of rapid pressure swing adsorption of atmospheric nitrogen onto zeolite minerals and then venting the nitrogen. This type of adsorption system is therefore functionally a nitrogen scrubber leaving the other atmospheric gasses to pass through. This leaves oxygen as the primary gas remaining. Psa technology is a reliable and economical technique for small to mid-scale oxygen generation, with cryogenic separation more suitable at higher volumes and external delivery generally more suitable for small volumes. [1]at high pressure, the porous zeolite adsorbs large quantities of nitrogen, due to its large surface area and chemical character. After the oxygen and other free components are collected the pressure drops which allows nitrogen to desorb. An oxygen concentrator has an air compressor, two cylinders filled with zeolite pellets, a pressure equalizing reservoir, and some valves and tubes. In the first half-cycle the first cylinder receives air from the compressor, which lasts about 3 seconds. During that time the pressure in the first cylinder rises from atmospheric to about 1. 5 times normal atmospheric pressure (typically 20 psi/138 kpa gauge, or 1. 36 atmospheres absolute) and the zeolite becomes saturated with nitrogen. As the first cylinder reaches near pure oxygen (there are small amounts of argon, co2, water vapour, radon and other minor atmospheric components) in the first half-cycle, a valve opens and the oxygen enriched gas flows to the pressure equalizing reservoir, which connects to the patient's oxygen hose. At the end of the first half of the cycle, there is another valve position change so that the air from the compressor is directed to the 2nd cylinder. Pressure in the first cylinder drops as the enriched oxygen moves into the reservoir, allowing the nitrogen to be desorbed back into gas. Part way through the second half of the cycle there is another valve position change to vent the gas in the first cylinder back into the ambient atmosphere, keeping the concentration of oxygen in the pressure equalizing reservoir from falling below about 90%. The pressure in the hose delivering oxygen from the equalizing reservoir is kept steady by a pressure reducing valve. Older units cycled with a period of about 20 seconds, and supplied up to 5 litres per minute of 90+% oxygen. Since about 1999, units capable of supplying up to 10 lpm have been available.
Author: Kbclx
00:00
02:56
O Canada English Weir 1928 Amicus No.: 31400413 Performer Heading: Johnson, Edward, 1878-1959 Performer: Edward Johnson, Tenor with Orchestra assisted by Male Quartet Title: O Canada [sound recording] / Weir, lyrics ; Lavallée, music Composer Heading: Weir, Robert Stanley, 1856-1926; Lavallée, Calixa Generic Label: Victor Transcribed Label: Victor Numbers: Issue no.: 24005 Matrix no.: [BVE45612] Take no.: 3 Side no.: B Notes: Distributor: RCA Victor Company Limited., Montreal Manufacturer: RCA Victor Company Limited, Québec (Province) Recorded: [7 Jun 1928], New York, Victor Talking Machine Co Released: [ca Sep 1928] Issue Type: primary label Comments: Text transcribed from label/Texte transcrit de l'étiquette: Licensed under Canadian patent no 160997 for sale at current catalog price by authorized dealers. No other person shall sell, expose or offer this record for sale or exchange; Not licensed for Radio Broadcast. Additional information/information additionnelle: BVE preceding the matrix no. indicates a 10" electric recording. Discographical reference: The Tenor of his Time : Edward Johnson of the Met, matrix, number, recording date Physical Description: 1 sound disc : 78 rpm, monaural ; 10 inch Genre: Songs ; National songs--Canada; Chansons nationales--Canada Location: 78/10 16010 Web source: http://amicus.collectionscanada.ca/gramophone-bin/Main/ItemDisplay?l=0&l_ef_l=-1&v=1&lvl=1&coll=24&itm=31400413
Author: Weir, Robert Stanley, 1856-1926
00:00
00:37
A few cycles of my dad's home oxygen machine with a ticking battery operated clock in the background recorded in the early morning in the living room with lifecam hd3000 webcam at the end of about 16 feet of usb cable dragged out of my bedroom. He's about 6 feet away, i was with my back to the room with my camera pointed at my chest so he wouldn't think i was filming. It would seem this is the first and only oxygen machine on freesound. A full cycle seems to last from between 7 to 10 seconds. From wikipediaoxygen concentrators typically use pressure swing adsorption technology and are used very widely for oxygen provision in healthcare applications, especially where liquid or pressurised oxygen is too dangerous or inconvenient, such as in homes or in portable clinics. Oxygen concentrators are also used to provide an economical source of oxygen in industrial processes, where they are also known as oxygen gas generators or oxygen generation plants. Oxygen concentrators utilize a molecular sieve to adsorb gasses and operate on the principle of rapid pressure swing adsorption of atmospheric nitrogen onto zeolite minerals and then venting the nitrogen. This type of adsorption system is therefore functionally a nitrogen scrubber leaving the other atmospheric gasses to pass through. This leaves oxygen as the primary gas remaining. Psa technology is a reliable and economical technique for small to mid-scale oxygen generation, with cryogenic separation more suitable at higher volumes and external delivery generally more suitable for small volumes. [1]at high pressure, the porous zeolite adsorbs large quantities of nitrogen, due to its large surface area and chemical character. After the oxygen and other free components are collected the pressure drops which allows nitrogen to desorb. An oxygen concentrator has an air compressor, two cylinders filled with zeolite pellets, a pressure equalizing reservoir, and some valves and tubes. In the first half-cycle the first cylinder receives air from the compressor, which lasts about 3 seconds. During that time the pressure in the first cylinder rises from atmospheric to about 1. 5 times normal atmospheric pressure (typically 20 psi/138 kpa gauge, or 1. 36 atmospheres absolute) and the zeolite becomes saturated with nitrogen. As the first cylinder reaches near pure oxygen (there are small amounts of argon, co2, water vapour, radon and other minor atmospheric components) in the first half-cycle, a valve opens and the oxygen enriched gas flows to the pressure equalizing reservoir, which connects to the patient's oxygen hose. At the end of the first half of the cycle, there is another valve position change so that the air from the compressor is directed to the 2nd cylinder. Pressure in the first cylinder drops as the enriched oxygen moves into the reservoir, allowing the nitrogen to be desorbed back into gas. Part way through the second half of the cycle there is another valve position change to vent the gas in the first cylinder back into the ambient atmosphere, keeping the concentration of oxygen in the pressure equalizing reservoir from falling below about 90%. The pressure in the hose delivering oxygen from the equalizing reservoir is kept steady by a pressure reducing valve. Older units cycled with a period of about 20 seconds, and supplied up to 5 litres per minute of 90+% oxygen. Since about 1999, units capable of supplying up to 10 lpm have been available.
Author: Kbclx
00:00
01:02
My sister's shredding papers with her electric paper shredder and watching the morning news on tv at the same time. I recorded this with my lenovo laptop's built-in microphone.
Author: Deleted User
00:00
00:12
I took another sample from a malfunctioning arcade cabinet, this time giving off a repetitive droning hum. Listening to it without context, i imagine being in a control center containing heavy industrial computing machines.
Author: Itsgabbo
00:00
00:01
A hard to describe sound that might be useful for games, in particular pinball machines and similar arcade games. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
00:00
00:14
Recording of the rotation motor on a dynamic perception motion control rig. Recorded with a sennheiser ew100g3 wireless cardioid mic on a zoom h6. Minimal post production with just a highpass filter to remove some of the very low end sound in the background. Kind of reminds me of the scene where neo leaves the matrix for the first time.
Author: C V
00:00
00:02
A hard to describe sound that might be useful for games, in particular pinball machines and similar arcade games. Calf reverb used in audacity. This is a cc0 sound, based on (at time of download) cc0 parrot ar drone 2. 0 take off, flight and landing. This is a flac file. It is lossless like wav but compressed like ogg/mp3. Use audacity or fre:ac to convert quickly to mp3/wav/ogg.
Author: Qubodup
00:00
02:40
Created by divkid for use in the make noise soundhack morphagene. There are dry-only, fx-only, and mix versions of this reel in the pack. See it in action at https://youtu. Be/rk4ufmfcouc. Patch walkthrough. The patch starts with the qu-bit chance providing discrete random values (sample and hold) going into an instruo harmonaig. This takes the stepped random voltages and quantizing them to a given scale. I put in the notes c d eb f g ab bb which is a c natural minor scale, the relative minor of eb major (for anyone that's curious). However like most of my modular work i didn't actually tune the oscillators to anything specific. So treat the scale as a pattern of intervals not a set of specific notes. The quantized notes then form 4 voice chords giving us a root, third, fifth and seventh cv output that will be diatonic following the scale pattern, meaning the third will be major or minor, the seventh major, minor or dominant and the fifth natural or diminshed to suit the scale. With the 4 quantized outputs on the harmonaig these all go into the four oscillators on the synthesis technology e370 quad morphing vco. Each of the e370 oscillators are in the basic morph xy mode using the built in rom b set of wavetables. Wavetables are modulating by various mixes of the befaco rampage, mutable instruments tides, wmd multimode envelopes and music thing modular turing machine. The modulation sources are mixed and split with multiples and mixers. These modulating wavetables then go into a bubblesound vca4p where i'm using 4 mk1 intellijel dixie oscillators all un-synced and free running with sine wave lfos. Each lfo freely fades the voice in and out of the vca4p. As this is unsynced there's no regard to pitch changes linked to changes in amplitude and the swells. I find splitting the gate/rhythm from pitch regarding sequencing to be a freeing and interesting way to work that's not available on traditional instruments. This is just a simple application of that idea with the lfos fading freely unrelated to the other modulation or sequencing of pitch. The sound then goes from the vca4p mix out into a befaco mixer and praxis snake charmer which the output section of the larger case and i'm sending a 'pre' auxiliary out into my fx case. The dry sound first goes into the erica synths fusion delay / flanger vintage ensemble which is giving me short modulated delays giving vibrato like sounds and pushing the input level and overdrive gives us some warmth and grit that thickens up the sound and also fills in the gaps left by the free running lfos pulling quieter sounds and compressing in the on board tube. This then outputs to the feedback 1 bit multitap delay module which has it's delay chip pushed to longer times for some added crackle and noise. I'm using the two delay taps for a shorter and longer delay with little feedback to mix the dry sound for a generally noisier and smeared version of the input. This then goes into the xaoc devices kamieniec with it's on board lfo as slow as possibly for a mildly resonant phase shifting. This goes into mutable instruments clouds set to sew random grains slowly and randomly which are pitch shifted up 2 octaves to fill out some high end flourishes against the closed chord voicings at the core of the patch. Finally this goes into a long lush reverb from the halls of valhalla card in the tiptop audio z-dsp. The stereo fx chain and the mono dry signal are mixed in the befaco hexmix and recorded as a mixed stereo file. I'd consider this to be the main 'reel'. However i split the dry signal and the fx only wet stereo signal and recorded those at the same time so you can choose which reel to use and experiment with dry/wet or blended sounds from this patch.
Author: Makenoisemusic
00:00
04:11
A recording made around noon on the edge of a woods located right in the middle of a major midwestern university. Throughout this entire recording, you'll hear the everpresent hum of heating and air conditioner units running. You will also hear faint conversations and laughter of students as they walk to class, faint sounds from a nearby construction site, distant rumble of traffic, the distant droning of an airplane lazily floating through the april sky. From time to time you will also hear the well known "beep. . . Beep. . . . . Beep. . . . " of a piece of heavy equipment backing up. However, despite all of the dominating background of man and his machines, nature comes through. Sincei was sitting on the edge of a fairly large woods which sits in the center of all of the concrete and glass and steel, the sweet singing of birds lasts throughout much of this recording. Equipment used: zoom h4n recorder using the internal stereo microphones set on 180 degrees for the greatest sound capture.
Author: Kvgarlic
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